svenSven is the bastard son of a Vigil Knight, born of a Pallid Meranth, nurtured in the Shadeshore Ruins. With his father put to death for defying the Vigil Codex, and his mother rejected by her wild race, Sven believes that honour is to be found in no society–but only in himself. After nursing his mother through a protracted death, he presented himself as a novice to the Vigil Knights, never informing his identity. For thirteen years, he studied in his father’s school, mastering the strict code that affirmed his way of life a disgrace. Then, on the day that should have been his In Swearing, he apprehended the Outcast Blade, crushed the Sacred Helm, and burned the Codex in the Vigil’s Holy Flame. He strode from Vigil Keep, eternally solitary, following his secret code to the last strict rune. Still a knight, yes…but a Rogue Knight.




Storm Hammer

Sven unleashes his magical gauntlet that deals damage and stuns enemy units. The Rogue Knight’s iron gauntlet, taken from the school of his father, strikes his foes to their core.


Mana Cost: 140/140/140/140
Cooldown: 15
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Damage: 100 / 175 / 250 / 325
Duration: 2
Radius: 255 / 255 / 255 / 255


Great Cleave

Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage on non-primary a target is not reduced by armour values. The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.


Ability: Passive
Radius: 300.000000
Cleave Damage: 20% / 35% / 50% / 65%



Sven’s Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts 7 seconds. Calling a few lines from the Vigil Codex fortifies Sven’s obedience to his rogue code. So prosaic!


Mana Cost: 25/25/25/25
Cooldown: 36/30/24/18
Ability: No Target
Bonus Armor: 4 / 8 / 12 / 16
Bonus Speed: 12%
Radius: 900


God’s Strength

Sven channels his rogue strength, granting bonus damage for 25 seconds. With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.


Mana Cost: 100/150/200
Cooldown: 80
Ability: No Target
Bonus Damage: 100% / 150% / 200%