bristlebackRigwarl the Bristleback is a melee strength idol well known for his selection of synergistic spells along with reasonable mana price and cooldown. He has the ability to slow his opponents down and lessen their shield along with Viscous Nasal Goo, after that struck them along with a storm of Quill Sprays, making him an effective chaser when ganking opponents. His reasonable durability gain makes your man less tanky than the majority of toughness idols, yet he becomes significantly more durable when he reverses because of his easy Bristleback, which lowers damage drawned from behind. In the right-hand men, Bristleback is an effective ganker in the early stages of the competition, and an effective semi-carry in the later stages depending on the amount of ranch he becomes.



bristleback viscous nasal goo

Viscous Nasal Goo

Covers a target in snot, causing it to have reduced armor and movement speed. Multiple casts stack and refresh the duration.


Mana Cost: 30/30/30/30
Cooldown: 1.50
Ability: Unit Target
Affects: Enemy Units
Duration: 5
Armor Loss: 1 / 1 / 2 / 2
Base Movement Slow: 20%
Slow Per Stack: 3% / 6% / 9% / 12%
Stack Limit: 4


bristleback quill sprayQuill Spray

Sprays enemy units with quills dealing damage in an area of effect around Bristleback. Deals bonus damage for every time a unit was hit by Quill Spray in the last 10 seconds.


Mana Cost: 35/35/35/35
Cooldown: 3
Ability: No Target
Damage: Physical
Radius: 625
Quill Base Damage: 20 / 40 / 60 / 80
Quill Stack Damage: 30
Stack Duration: 10
Max Damage: 400


bristleback bristleback


Bristleback takes less damage if hit on the sides or rear. If Bristleback takes 250 damage from the rear, he releases a Quill Spray of the current level.


Ability: Passive
Side Damage Reduction: 8% / 12% / 16% / 20%
Back Damage Reduction: 16% / 24% / 32% / 40%


bristleback warpath


Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage. The first stack (base) provides larger bonuses.


Ability: Passive
Base Damage Bonus: 20 / 25 / 30
Damage Per Stack: 20 / 25 / 30
Base Movement Bonus: 5% / 7% / 10%
Movement Per Stack: 1% / 2% / 3%
Stack Duration: 10 / 10 / 10
Max Stacks: 5